How to allow pirated server on Minecraft host (Full FAQ)
Many players use non-original versions of Minecraft (also called “pirated” or “cracked”). By default, Minecraft servers require a premium account authenticated on Mojang/Microsoft servers. However, if you want to allow pirated players to access your server, you need to adjust some settings on the dedicated server or VPS where your host runs.
Frequently Asked Questions (FAQ)
1. What does “pirate” server mean in Minecraft?
A pirate server is a server configured to accept connections from players who do not have an original/paid Minecraft account. These servers disable official Mojang/Microsoft login verification and use their own authentication systems.
2. Is it legal to allow pirated servers?
- Technically no: Mojang/Microsoft's EULA (End User License Agreement) only allows premium servers.
- In practice, many Brazilian servers use pirates to increase the player base.
- Each host and each community must assess the risk.
3. How do I allow pirates to access my Minecraft server?
In server.properties (server main configuration file), change the following line:
online-mode=false
true= premium accounts onlyfalse= allows pirated accounts too
Then save the file and restart the server.
4. What happens if I leave online-mode=false?
- The server no longer validates the Mojang login.
- Any player can join, even without an original account.
- The server now identifies players only by nickname, which can cause security problems.
5. How to protect a pirated server against invasions?
If you disable online-mode, it is essential to install an authentication plugin, such as:
- AuthMe Reloaded (Paper/Spigot)
- LoginSecurity
- xAuth
These plugins ask for password on first login and store records locally, preventing anyone from logging in using another player's nickname.
6. Can I have premium and pirate players together?
Yes. Many Brazilian servers are “hybrid”, accepting:
- Premium players (log in directly)
- Pirate players (need to register password via plugin)
To do this, use:
- AuthMe Reloaded with Premium UUID support
- FastLogin (automatically detects premium accounts and skips login)
7. Does pirate mode affect host performance?
No. CPU and RAM consumption is the same regardless of online or offline mode. What changes is the authentication layer, which now depends on installed plugins.
8. Can I enable/disable pirate mode after the server is already online?
Yes, but pay attention:
- Changing
online-modecan break players' UUID, causing loss of inventory, ender chest and permissions. - If you are going to change, also configure migration tools for AuthMe or FastLogin.
9. Which versions of Minecraft support pirates?
- All versions of Spigot, Paper, Bukkit and derivatives support
online-mode=false. - The same goes for modpacks with Forge.
- Only official Mojang Realms servers do not allow.
10. Does the Minecraft host allow pirated servers?
This depends on each company:
- Some hosts allow it without restriction.
- Others require the customer to configure security plugins.
- Always check your hosting provider's policies.
Final summary
- To allow pirate: edit
server.propertiesand putonline-mode=false. - Install a login plugin (AuthMe, LoginSecurity, etc.) to prevent nick theft.
- Understand the legal and security risks before enabling.
- Hosts are not responsible for the content of the server, but can impose their own rules.
If you still need help, open a ticket with our support.